I must kill – Update v. 0.06c

In this update we focused on the first intro scene. We still want to fully finish the Intro in 0.06 final patch.

You can see many polished things in the first intro scene now (it’s still not finished, we polish more and more things everyday).
We also added golden clock cursor for waiting intervals in scenes.
Go and check it out! 🙂

As always thanks for your time and feedbacks!

Sincerely your Gaming Cats Studio!

If you want to support us and help us with faster development, you can do it via our Patreon page here:
https://www.patreon.com/gamingcats

I must kill – Update v. 0.06b

We are back from the holidays at full strength and we are ready to continue in making our game! What’s new?

  • Polished first farm scene
  • Polished grandpa’s car (in the intro scene and also in the farm scene)
  • Added our own cursors (skull, hands variations…)
  • Added experimental ending scene (neutral).

Thanks for your time and feedbacks!

If you want to support us and help us with faster development, you can do it via our Patreon page here:
https://www.patreon.com/gamingcats

What have happened?

Meow everyone!

Don’t worry, we didn’t dissapear! In last few weeks we were enjoying the Anvend times you know… Just like everybody else. And we are still enjoying untill the New year’s eve!

But now? We are starting to work hard on the game of course! Please keep in your minds, that we are creating the game in our FREE TIME, we AREN’T PAYED CREATORS. So please, be patient with us and we will do our bests to finish the game.

But now – what have changed since last post?

Our game is now avaiable on STEAM platform and it in the EARLY ACCESS status! Check it out, if you’re curious and if you didn’t it already. We’ve done some updates already. Feel free to report any glitches or bugs, it helps us to polish the game. It is also the main reason, why the game is in the EARLY ACCESS. You can’t do much there now, but it will be better! Also we don’t want to spoil too much in this build. You know… You have to wait, but we hope it will worth it!

Steam link: http://store.steampowered.com/app/420880/

Update 1:
– Upgraded “cellar scene” 
You can now check the new look of whole scene. 

– Fixed movement in all scenes 
There was some weird movements on scenes (include character zooming). 
There is still some glitches – will be fixed. 

– Added animations to “bedroom scene”. 
You can now check new animations. 

This is changelog from yesterday. 
Today will be ready new update (we try to put updates and fixes every day).

Update 2:
– Fixed additional reported glitches (zooming outside scenes, flying in attic) with main character. 

Very thanks for helpful screenshots in community hub! You are all awesome!

Update 3:
We added first scene from “Intro” 
In version 0.06 we want to release a fully functional intro. 
This is just a first piece. 
You can also interact (look at) with some object in intro. 

Thank you for your valuable feedback! 

(The whole “Intro” is already done but needs some polish before release – new music and graphic.)

Update 4:
Just a quick small update to previous version.
Changed character font to our default “I must kill” font.
Fixed small glitch with parking sing and the actor.
Added cutscene to intro scene.

We work hard!

Why we don’t report more often? We have an explanation for you! 
We work hard every day and every night for your best gaming experience from our game. 
Here is a progress video of an attic location (don’t worry, it’s still not finished yet).

Dont forget support us on Greenligh here:

Attic – SCENE PROGRESS:

DEMO version 0.04 will be available in few days.

Game DEV sneak peak #6

Today we’ve worked on a new room in the 1st floor – bathroom and one SECRET room, unfortunately we can show you only the bathroom. You know… If you’re interested, you can find it later in ver. 0.04 (maybe!).

Ummm, don’t freak out. It’s just the rough sketch. We will upgrade it soon.

1st floor, scene 4

I must kill… – Game version 0.03

Welcome to our game DEV report! Let’s see what has changed and what’s new!

Version 0.03 changelog

  • Added Butcher’s car on the first playable scene
  • Added terror tree animation (outside and inside)
  • Added animated night sky on the first playable scene
  • Upgraded grass on the first playable scene
  • Changed tree locations
  • Visible house entry on the second scene
  • Added items, which will be used in the future
  • Added shadows on the second scene
  • Non-visible and secret upgrades

What next?

  • Working on the 1st floor of the victorian house (will be for testing in ver. 0.04)
  • Working on the scenario
  • Working on the music
  • Working on the details

Link to download I must kill ver.: 0.03:

http://gamingcats.com/download/IMK_v0_03.zip